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Articraft

Articraft

★ 3.8 🔖 1200 saves 💰 Free GitHub

Articraft is an open-source tool for generating and viewing articulated 3D assets — objects with joints and moving parts, such as a desk lamp with hinged arms — directly from text prompts. The project lives on GitHub with about 1,500 stars, is actively developed in 2026, and is maintained by a volunteer group of researchers and engineers as the reference implementation of the Articraft research paper.

Overview

Most text-to-3D tools produce static meshes, but real-world objects move: drawers slide, lids open, and arms rotate. Articraft focuses on that articulated structure. You describe an object in a prompt, and the system generates a structured record that defines the parts, their geometry, and how they connect and move. The repository contains the generation code, an interactive viewer, an SDK, and command-line tools, and a companion repository publishes a public dataset of generated assets you can browse and build on. Generation is driven by large language model providers — you can plug in OpenAI, Gemini, Anthropic, or DashScope keys, or drive the workflow through an external coding agent such as Claude Code, Codex, or Cursor.

Key Features

  • Generate articulated 3D assets from natural-language prompts
  • Interactive viewer with joint controls and library metadata
  • Full toolchain in one repo: generation code, viewer, SDK, and CLI
  • Works with OpenAI, Gemini, Anthropic, and DashScope API keys
  • Can be driven by external AI agents like Claude Code or Codex
  • Companion public dataset of generated articulated assets
  • Python-based, managed with standard modern tooling

💳 Pricing

Articraft is free and open source under the Apache-2.0 license. There is no hosted tier or paid plan; the only costs are the model API calls you choose to make through your own provider keys, or the agent subscription you already have.

Who Is It For

Researchers and developers working on 3D generation, robotics simulation, game assets, or embodied AI who need objects with realistic moving parts rather than static meshes — and anyone who wants to explore or extend the dataset and pipeline behind the Articraft paper.

🚀 Visit Articraft Official Site

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